1. General rules
1.1. FIVB International Rules apply except where noted.
2.1. A maximum of 12 substitutions may be made per team per set in accordance with the FIVB 12-sub rule. A player may make 3 entries to the court (starting on counts as one entry).
3.1. The Libero may be changed between sets, provided that the First Referee is notified of the change.
4.1. Jerseys do not have to be the same colour/design but each player must have a unique number, preferably on the front and back.
4.2. Liberos do not need to wear an alternate jersey, although it is preferable.
5.1. Players may represent their Club, School, Region and State team independently.
5.2. Players may play in different grades for the same club/school/region/state team only with the permission of the Tournament Director or Venue Manager. Generally, players will be allowed to play up in divisions but not down into divisions.
5.3. Subject to the above, a player may change teams after each set when playing each other, or within the set under exceptional substitution rules. If in doubt, ask the Tournament Director or Venue Manager.
5.4. Players found playing in differing divisions without permission will be adjudicated by the Tournament Director. It may, but not necessarily, result in a forfeit awarded against the offending team.
5.5. Junior players must be aged as following:
5.5.1. Players playing in the Under 19 divisions, must be turning 18 or less in the calendar year.
5.5.2. Players playing in the Under 17 divisions, must be turning 16 or less in the calendar year.
5.5.3. Players playing in the Under 15 divisions, must be turning 14 or less in the calendar year.
5.6. Despite rule 5.5, players may play in junior divisions with the permission of the Tournament Director or Venue Manager.
6. Net heights
6.1. Open women – 224 cm
6.2. Open men – 243 cm
6.3. U15 (WI) women – 210 cm
6.4. U15 (MI) men – 224 cm
6.5. U17 (WS) women – 215 cm
6.6. U17 (MS) men – 235 cm
7. Qualification for finals
7.1. For a player to qualify to play in a Gold or Bronze medal match, that player must have played at least two matches with the team before this in either round-robin matches or other crossover matches.
8. Time limits
8.1. All matches are played best of five sets (fifth set to 15) subject to time limits (except where noted below).
8.2. All round robin matches are played with time limits as specified on the draw.
8.3. The time limit includes 10 minutes of warm-up, which is to be started at the scheduled time, with or without being directed to commence warm-up by the duty team.
8.4. All times are governed by the Tournament Director or Venue Manager.
8.5. A rally in play at the time of the end of match signal is to be played out and counted. For clarity, where the referee calls for a replay of that rally, the rally must be replayed.
8.6. The last set in play at the conclusion of the match, will be considered completed if a team has accrued more than half of the points associated with a normal set completion (i.e. 13 for a 25 point set or 8 for a 15 point set) and they lead by 2 points or more.
For example: 13 - 11 is a winning score but 18 - 17 is not.
8.7. Irrespective of rule 8.6, all points still accrue as points won/lost towards points ratio calculations.
8.8. In the last five minutes of the game:
8.8.1. no time outs or substitutions permitted (other than libero or an injury substitution) are permitted; and
8.8.2. no new set is permitted to commence.
9. Count down timers
9.1. There will be a countdown timer and light system used at each venue which directs the passage of warmup and play.
9.2. The system emulates a set of traffic lights as follows:
9.2.1. Green – GO: matches are underway (duty teams must ensure teams are ready to commence their match as soon as the green light is turned on).
9.2.2. Yellow – GET READY TO STOP: the match is in the last five minutes of play and, during this 5 minute period, there are no time outs or substitutions permitted (other than libero) and no new set is permitted to commence during this period.
9.2.3. Red – STOP (and next team WARM UP): this indicates the end of the match, although a rally already commenced is still completed, and warmup for the following match occurs (as soon as the players from the previous match clear the court) for approximately 10 minutes.
9.3. In addition to the change of lights, a siren will be activated when the match starts and ends.
10. Finals matches (i.e. Gold and Bronze medal matches)
10.1. Finals matches have no time limits.
10.2. Under 15, Under 17 and Under 19 finals matches are played best of 3 sets.
10.3. All open divisions are played best of 5 sets.
11.1. Duty teams are required to provide:
11.1.1. one First referee;
11.1.2. one Second referee;
11.1.3. one scorer and
11.1.4. two line-persons.
11.2. Teams failing to provide all of the persons required by rule 11.1 for the entirety of the duty timeslot may result in penalty points being applied to that team per rule 12.1.5.
11.3. Duty teams must report for duty within five minutes of the warm up (red light) commencing so they are ready to perform the toss and signal the start of the hitting warm up.
12. Points Table
12.1. A team shall score Competition Points for each game played as follows:
12.1.1. Win – 10 points
12.1.2. Draw – 8 points
12.1.3. Loss – 6 points
12.1.4. Forfeit – 0 points
12.1.5. No duty – -1 point penalty (per missing duty person, up to six points per match)
13. Match completion
13.1. A round-robin match is considered to be a draw if the number of completed sets won by each team at the end of the match is equal. (Rule 8.6 outlines the requirements for unfinished sets being deemed to have been completed.)
13.2. If teams are on equal competition points at the conclusion of round-robin matches, the preliminary pool placement order will be determined:
13.2.1. by the ratio of points won/lost in all matches;
13.2.2. if rule 13.2.1 does not indicate a result, by the ratio of sets won/lost in all matches;
13.2.3. if rules 13.2.1 and 13.2.2 do not indicate a result, by the result of the last game between the two teams;
13.2.4. if rules 13.2.1 to 13.2.3 do not indicate a result, by the points ratio of the last game between the two teams; and
13.2.5. if rules 13.2.1 to 13.2.4 do not indicate a result, by a coin toss.
13.3. In crossover matches (where a win/loss result is necessary) considered to be a draw, the winning team shall be determined as follows:
13.3.1. by points ratio for that match; and
13.3.2. if the points are equal for that match, by the winner of the last rally.
14. Blank spots
14.1. Missing players on court can be replaced with a blank spot.
14.2. The blank spot counts as a player and maintain its spot in the rotation and, when the blank spot 'serves', the serve is automatically lost.
14.3. Blank spots are to be marked with an 'X' on rotation sheets and score sheets.
14.4. A team may play a maximum of one blank spot.
15. Late starts and forfeits
15.1. Matches are due to commence after the 10 minute warm-up (and as soon as the timers show ‘Green’).
15.2. Teams unable to start at the start time lose the first set 25-0.
15.3. After a further 10 minutes, if the team is still unable to start, the second set is lost 25-0.
15.4. After a further 10 minutes, if the team is still unable to start, the third set is lost 25-0 and the late team forfeits.
15.5. If both teams are unable to start, both teams lose a set 25-0 each at each ten minute mark except the final mark. If both teams are unable to start at the final mark the game is declared a double forfeit.
16. Venue-Specific Rules
16.1. There may be venue-specific rules (e.g. for safety reasons). The Tournament Director or Venue Manager will explain these at the Captain's and Coaches meeting if they have not been announced beforehand. It is the responsibility of each team to be familiar with these rules.